

As Interior Night‘s debut interactive drama about an ill-fated family road trip plays out, you can feel the tension in every moment before, agonisingly, a messy saga about morality unfurls. Those wanting to check it out for themselves should note that As Dusk Falls is a day one Xbox Game Pass game, and so anyone still curious can try it out without making a financial commitment beyond what they already pay for their subscription.As Dusk Falls revels in being pulled apart. Unfortunately, its pacing issues become apparent by the end of Book 1, and it never recovers in Book 2.
#As dusk falls tv
Some will find As Dusk Falls' unique art style charming, but others may dismiss it as looking "cheap" compared to other games in the genre.Īs Dusk Falls has a strong start and players will find the game hard to put down for the first two chapters, like a great binge-worthy TV show. The game looks like a graphic novel, with some minor animation here and there to make things a bit livelier. It may also be difficult to convince friends to play As Dusk Falls multiplayer because of its art style. As Dusk Falls' slow-burning drama and serious subject matter don't lend themselves well to a party game environment in the same way that Supermassive's horror games do with their "Movie Night" co-op feature. Up to eight players can play As Dusk Falls, voting on choices and dialogue options and working together to complete QTEs, and while the feature is appreciated, the game doesn't work as a party game. It is possible that answers about this cliffhanger could be found if players make different choices, but we were unable to find any in our time with the game.īesides using a controller to play As Dusk Falls, there's also a companion app that lets players join the game in a manner not unlike the Jackbox Party Pack titles. While the main story wraps up, the game still ends on an abrupt cliffhanger, possibly to set up a Book 3, though the consequence is that those who invested six hours into the story will likely come away frustrated. The end of the hostage situation at the motel is the climax of the story, and everything that comes after is lengthy falling action that marches everyone to a rather unsatisfying conclusion. It shows what happens to the characters after the incident at the motel, but it feels unnecessary. As Dusk Falls' story would have been better serviced by trimming out some of these scenes and keeping things more focused on the motel.Īs Dusk Falls Book 2 is not nearly as interesting as the events of Book 1. There's an especially head-scratching flashback story in Book 2 that is practically pointless depending on choices players make, and so it comes across as filler to pad out the runtime. Call of Duty: Modern Warfare 2 did something similar with the infamous No Russian mission, letting players know something horrific is going to happen and giving them the option to skip it, without providing too much detail that it almost becomes a spoiler.Īs Dusk Falls never really fixes its pacing issues after Book 1 Chapter 3, with subsequent chapters failing to capture the magic of the first two chapters of Book 1. It would have been better off being placed at the beginning of Book 1, so players wouldn't know the exact chapter it would take place. Including trigger warnings is never a bad thing, but its placement is the issue, as it spoils when the event is going to happen. This makes it so players will be waiting for the incident to happen for the duration of the chapter and ruins its potential emotional impact. One of the problems is a trigger warning that the game displays before the episode that lets players know of a specific event that will potentially occur. The pacing in As Dusk Falls Book 1 Chapter 3 is sluggish for a couple of different reasons. It's at this point where pacing becomes a big issue in As Dusk Falls, and it's a problem that lingers throughout the rest of the experience.
#As dusk falls full
It's full of twists and turns that will keep players on the edge of their seats, though things start to stumble in Book 1 Chapter 3.
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As Dusk Falls is like an interactive TV drama, with tight writing (besides a moment at the end of the game that requires a sizable leap in logic) and impressive voice acting going a long way in bringing the story to life.
